Storytelling
All the world’s a stage! Create a quiz game and a comic book. Make your actors move and dance, have a conversation or tell a joke.
13 Lessons:
1. Animation and Sound
2. Write a Story
3. Lights, Music, Action
4. Frame Based Animation
5. Custom Characters
6. Drums and Instruments
7. Review Quiz
8. Creating a Scene
9. Storytelling 1
10. Guessing Game
11. Alien Invaders
12. Storytelling 2
13. Unit 1 Quiz
Animation
Learn how to use Tynker’s Animation tools and explore frame-based animation by making your own custom characters come to life!
6 Lessons:
14. Sounds and Music
15. Animation
16. Music and Animation
17. Advanced Animation
18. Teen Dance Party
19. Unit 2 Quiz
Simple Game Design
Explore the computational idea of loops — a handy way of repeating actions again and again. Then put what you’ve learned into practice by making original games.
9 Lessons:
20. Loops and Animation
21. Jumping Over Obstacles
22. User Interaction
23. Rotation
24. Alien Catcher
25. Space Breaker
26. Fish Tank
27. Using Levels
28. Unit 3 Quiz
Music and Messaging
Learn how to choose instruments, set a tempo and volume, and more, while writing your own original music — with code! Then find out how to coordinate the action and add sound effects to stories and games.
6 Lessons:
29. Instruments and Tempo
30. Broadcasting Messages
31. Message Driven Programming
32. Animation with Movement
33. Advanced Music and Synth
34. Unit 4 Quiz
Pen Drawing
Explore pen drawing and geometry by drafting shapes and intricate patterns using Tynker’s Pen Blocks, a visual and artistic way to code.
7 Lessons:
35. Pen Drawing
36. Follow the Leader
37. Changing Actor Size
38. Changing Pen Color
39. Drawing with Colors
40. Drawing Patterns
41. Unit 5 Quiz
Special Effects
Discover how you can add advanced code blocks to your favorite games for cool effects like stamps, color-sensing, and more.
7 Lessons:
42. Color Effects
43. Stamping
44. Detecting Colors
45. Avoiding Obstacles
46. Geometry
47. Game Effects and Rules
48. Unit 6 Quiz
Assessment
Put your skills to the test — keep up the momentum and continue on your pathway to learning how to code.